OK, that sucks. The link was working when I first read it. Now it's paygated.
Oh well basically here's what Occulus is.

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The bonkers video embedded above shows one possible future for video games, in which the speed of your armoured space marine is tied in to how fast you are at running. It's the amazing 3D-PC-gaming-system Oculus Rift teamed with a 360-degree treadmill. It's killing pretend people made into a healthy leisure activity.
The system has been put together by treadmill maker Virtuix, which develops multi-direction mills to allow people to better interact with 3D environments. Couple this with the Oculus Rift headset tech that's been stunning the PC gaming world for the last few months and you have a fully interactive 3D world to walk around in real time.
They say jumping isn't yet technically possible within the system, but that's probably for the best otherwise our fat arses would give up after five minutes of the tutorial level."
http://www.gizmodo.co.uk/2013/04/oculus ... -of-games/As I recall the original article said something like this other one below. Except I remember the other one sounded more
Snow Crashy, if you know what I mean by that. And it felt sooner, and more for sure. The one below is from a couple weeks ago.

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We're all agreed that the Oculus Rift (and the VR renaissance in general) is about the most exciting thing in technology at the moment right? Well we think so, anyway. But, thanks to a series of delays and silent periods of development from the Facebook-owned company, the Oculus Rift has at times looked like vapourware. But the long wait may be drawing to a close -- multiple sources speaking to TechRadar and VRFocus are now suggesting that Oculus Rift will launch next summer in its final consumer form.
It looks as if Oculus is following the Google Glass Explorer approach to rolling out the product though. Rather than pushing it straight to shop shelves, the summer 2015 launch is said to be limited to a "public beta" phase, with only a small, select number of users initially allowed to get their hands on the finalised headset. Despite the buzz surrounding the product, it seems Oculus still wants to test the waters of the market, and consumer response first of all. It's a wise move -- if ever there's been a technology that could divide opinion if it doesn't work perfectly out of the box, it's virtual reality.
But at least it sounds like it's coming, right? Pricing, as you'd imagine, is yet to be announced, but has been rumoured to be as cheap as $200 / �125, with the finalised headset aiming for a 1080p display with a 90Hz (or higher) refresh rate. [TechRadar, VRFocus]"
http://www.gizmodo.co.uk/2014/09/oculus ... mmer-2015/